Character & POV
3 min read

Joseph Campbell's Monomyth (The Hero's Journey)

An image showing the ups and downs of the hero's journey by Joseph Campbell

Fasten your seatbelts, scribes, because we're going on an adventure! Not just any adventure, but one that's as old as storytelling itself – Joseph Campbell's Monomyth, or 'The Hero's Journey'. This mythic structure has shaped narratives from 'The Odyssey' to Star Wars, and it's a powerful tool for any writer's toolkit. So grab your notebook, your pen, and your courage, and let's dive into the legendary world of the Monomyth.

Overview of the Monomyth

Joseph Campbell, an American mythologist, writer, and lecturer, introduced the concept of the Monomyth in his book The Hero with a Thousand Faces. Inspired by various myths from different cultures, he observed a common pattern in their stories – a pattern he called the 'Monomyth' or 'Hero's Journey'.

The Hero's Journey consists of three main stages: Departure, Initiation, and Return. Within these stages are 17 sub-steps, which map out the hero's path from their ordinary world to a realm of adventure and back again.

Departure Stage

The Departure stage includes the first five sub-steps:

  1. The Call to Adventure – The hero receives an invitation or challenge that disrupts their ordinary world. Think of Frodo Baggins in The Lord of the Rings, who is tasked with destroying the One Ring.
  2. Refusal of the Call – The hero hesitates or resists the call due to fear or uncertainty. For instance, Simba in The Lion King initially refuses to return to Pride Rock.
  3. Supernatural Aid – The hero receives help from a mentor or a magical source. Think of Harry Potter receiving his wand in Harry Potter and the Philosopher's Stone.
  4. The Crossing of the First Threshold – The hero leaves their familiar world and enters the realm of adventure. Consider Lucy Pevensie stepping into Narnia through the wardrobe in The Lion, the Witch and the Wardrobe.
  5. The Belly of the Whale – The hero commits to the adventure and faces their first major challenge. Harry Potter's encounter with the troll in the Hogwarts bathroom is a good example.

Initiation Stage

The Initiation stage features the next eight sub-steps:

  1. The Road of Trials – The hero undergoes a series of tests or challenges. For example, the tasks in The Hunger Games arena.
  2. The Meeting with the Goddess – The hero experiences a moment of love, beauty or fulfilment. This is often, but not always, a romantic encounter.
  3. Woman as Temptress – The hero faces a temptation that could derail their mission. This isn't always a woman or even a romantic temptation; it could be power, like the ring tempts Frodo.
  4. Atonement with the Father – The hero confronts their greatest fear or obstacle. This could be a person, a truth about themselves, or a traumatic event from their past.
  5. Apotheosis – The hero gains a deeper understanding of their purpose or their self.
  6. The Ultimate Boon – The hero achieves their goal or receives a significant reward.
  7. Refusal of the Return – The hero may resist returning to their ordinary world, often because they feel more comfortable or fulfilled in the world of adventure.
  8. The Magic Flight – The hero escapes from the final threat or danger, often with the help of their allies or a magical aid.

Return Stage

The Return stage includes the final four sub-steps:

  1. Rescue from Without – The hero needs external help to return to the ordinary world.
  2. The Crossing of the Return Threshold – The hero returns home, but they are changed by their experiences.
  3. Master of Two Worlds – The hero learns to balance their needs and responsibilities in both the ordinary and the extraordinary worlds.
  4. Freedom to Live – The hero has grown through their journey and can now live in the present moment, free from the fears and doubts that held them back at the start of their journey.

Applying the Monomyth to Your Story

When using the Monomyth in your story, the first step is to choose a protagonist who can undertake this journey. Remember that this doesn't necessarily have to be a literal journey. It can be an emotional, psychological, or spiritual journey as well.

Next, map out your story's journey using the Monomyth stages and sub-steps as a guide. It's not a rigid structure – feel free to adapt it to suit your story's needs. Just remember to keep the essence of each stage.

Avoid the common mistake of making the journey too easy or the hero too perfect. The Hero's Journey is about growth, and growth requires struggle, failure, and resilience.

Bringing it all back home

The Monomyth, or Hero's Journey, is more than a storytelling formula. It's a reflection of our collective human experience – our challenges, our triumphs, and our search for meaning. By using the Monomyth in your writing, you're not just crafting a compelling character arc – you're tapping into the universal narrative that echoes in all our hearts.

So venture forth into the exciting realm of the Hero's Journey. Remember, every word you write is a step on your own creative journey. Write with courage, write with passion, and let your characters' journeys be as extraordinary as your own!