An introduction to plot devices
Plot devices are tools authors use to structure their stories and add depth and intrigue to the narrative. Understanding and using these can help create a compelling story that engages readers. Let's delve into some of the most common plot devices:
Seven key plot devices
Deus ex Machina
"Deus ex Machina", or "God from the Machine", refers to a situation where a character is in an impossible position and is suddenly saved by a new character, event, or object that seems coincidental. This can feel like the writer has violated the rules and logic of the fictional world, so it must be used with caution.
MacGuffin
A MacGuffin is an object, event, or character in a story that serves to trigger the plot. It's the literal object of desire for the villain. Examples include codes for nuclear warheads, a significant quantity of illicit drugs, secret microfilm, and so on. The risk is that the reason why the character wants this is often poorly defined, which might not fully convince the reader.
Red Herring
Red herrings are false clues. The disruption a red herring brings to the story directly relates to the question it seems to answer. However, the reader may become irritated if the question is related to the central problem and too much time is spent on a misleading red herring.
Chekhov's Gun
This principle suggests that every element in a story should be necessary and irreplaceable. If an object, character, or detail is mentioned, it should come into play later in the story. Overusing or misusing this device may result in predictability, so you should aim to strike a balance.
Cliffhanger
A cliffhanger is a plot device that leaves the audience in suspense or anticipation, typically at the end of a chapter or episode. The story is abruptly interrupted at a point of high tension, which encourages readers to continue to the next instalment.
Flashbacks and Foreshadowing
Flashbacks are scenes set before the current story time, providing background and context to the current events. Foreshadowing, conversely, is a literary device in which a writer gives an advance hint of what is to come later in the story.
In Medias Res
"In Medias Res" is a narrative device where the story starts in the middle of the action before providing background information or setting up the premise. This can instantly engage readers and pique their interest.
Putting it all together
These are just a few of the numerous plot devices available to writers. While it can be exciting to utilize these tools, it's also crucial to remember that plot devices should serve the story, not the other way around. Balancing these elements can make your narrative more engaging and impactful. Use them wisely to weave a tale that resonates with your readers.
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References
- Coyne, Shawn. 2015. The Story Grid. New York, NY: Black Irish Entertainment.
- VanderMeer, Jeff. 2013. Wonderbook. New York, NY: Abrams.